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Bharath Suresh's avatar

This is a really interesting project, I had fun reading the post and will definitely check out the paper too!

One thing I've noticed in this (and similar low power chips) is that they are able to run at substantially lower frequencies - this paper mentions ~60 MHz and ~80 MHz for frontend and backend - which would be significantly lower than the operating frequency of ARM/Nvidia alternatives.

Is there any cost to running at such low frequencies? I didn't fully understand the FPS metric, but is there a minimum FPS that must be met for the chip to be considered usable? And is there anything else impacted by the frequency?

Theodore Omtzigt's avatar

When I read the Navion paper, it was not clear to me what the algorithm constraints applied to fit the silicon do to the applicability to the VIO state space. For example, does the Navion implementation support fast flying UAVs, or precision drones that need to interact with moving objects. Do you have any insight in where the Navion solution sits in the larger VIO requirements state space?

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